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भिडियो हेर्न तलको बक्स भित्र क्लिक गर्नुहोस


Sprite was an experimental Unix-like distributed operating system developed at the University of California, Berkeley by John Ousterhout's research group between 1984 and 1992. Its notable features included support for single system image on computer clusters and for the introduction of the log-structured filesystem. The Tcl scripting language also originated in this project.Early work on Sprite was based on the idea of making the operating system more "network aware", and thereby at the same time make it invisible to the user. The primary area of work was the building of a new network file system which made heavy use of local client-side caching in order to improve performance. After opening the file and some initial reads, the network was only used on-demand, and most user actions would occur against the cache. Similar utilities allowed remote devices to be mapped into the local computer's space, allowing for network printing and similar duties.



Another key addition to Sprite was process migration, which allowed programs to be moved between machines at any time. The system maintained a list of machines and their state, and would automatically move processes to idle machines to improve local performance. Processes could also be "evicted" from machines to improve their performance, causing the original starter to move it to another machine on the network, or take control of it locally again. Long tasks (like compiling the Sprite system) could appear very fast

भिडियो हेर्न तलको बक्स भित्र क्लिक गर्नुहोस

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